Africacomicade has spotlighted some of the brightest minds in Africa’s gaming scene at the 2025 Ark Pitch competition held during the sixth edition of Gamathon in Lagos.

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The annual showcase gives game developers across the continent a platform to present their projects to investors, publishers, and fellow creators, while competing for a $2,000 prize pool and access to a $40,000 development fund for Android games.

In the PC games category, EMedia Interactive took the top prize, followed by Four Old Men in second place and Mykiyi Entertainment in third.

On the mobile front, Veh Veh Studios emerged as the winner, with Dash Studios and Root Stones claiming the second and third positions respectively.

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Beyond the competition, the event also featured a key announcement that signals growth for locally made games.

Nigerian studio The Ferfactor secured a publishing deal for its title TossDown, which will be released by Acclaim.Inc, marking another milestone in connecting African developers with the wider gaming market.

The Ark Pitch was part of a weeklong Gamathon programme that gathered game creators, publishers, and investors from across Africa.

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Each day focused on a different aspect of the industry—from workshops on AR and VR gaming to panels highlighting women developers and city tours designed to bridge gaps between regional studios.

These sessions reinforced Africacomicade’s mission to strengthen collaboration and build a connected gaming ecosystem across the continent.

Oluwatosin Ogunyebi, Africacomicade co-founder, disclosed that the Lagos leg marked the final stop in this year’s tour, which began in Kenya, Ghana, and South Africa.

“We’ve gone to all these countries to see what they’re doing there, get them to showcase as well, and then we’re making this the final one where everybody then converges,” he said.

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“The goal here is to connect all countries across Africa together to showcase what we’re doing as a community.”

This year’s Gamathon also encouraged conversations around the challenges facing African developers—chiefly funding, organising, and monetisation.

Speakers at the main event called for more structured collaboration through associations that can collectively advocate for developers and attract wider investment.

Africacomicade, which plans to adopt a biennial schedule for Gamathon, said the change will give developers enough time to create polished games before returning to the showcase in 2027.

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In the interim, initiatives such as the eAfrica Challenge and the SPARK Fellowship will continue to drive engagement and skill development across the continent.

From its early stops in East and Southern Africa to its closing in Lagos, this year’s Gamathon reflected a growing sense of direction in the region’s gaming industry—one that prizes connection, creativity, and structure.

With platforms like Ark Pitch, Africacomicade is ensuring that African-made games are celebrated and sustained.

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